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Turtle Bridge Nintendo Game & Watch review

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Turtle Bridge Nintendo Game & Watch was released in 1982 and it was my very first Nintendo Game & Watch. The game is quite simple and very funny. You have to bring packages from one side of the shore to another jumping over the turtles. There are fishes below the turtles and sometimes, when a fish is close, the turtle will go down the water to catch a fish and if you are over the turtle you will dive and miss.

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Once you reach the other side of the shore, you have to give the package to the character who sometimes disappears.
Then, you will have to make it all the way back to grab another package to start all over again.

There are Game A and Game B. The difference between A e B is the speed of fishes and gameplay. Also, the centre turtle on the game A don't go down to catch fishes unless you stand there for 8 seconds. And on game B, all turtles go down to catch fishes.

The maximum score is 9,999. You make 3 points every time you deliver the package to the other side and extra points when you make the round trip. The faster you make the way back the more points you will make (12 maximum and 2 minimum). When the score reaches 200, 500, 1200, 1500 all misses are canceled or if you haven't missed yet, the game goes into a "Chance Time" for 20 to 40 seconds and no fishes will appear and turtles will not go down. That's the time to make extra points !

Nintendo Game & Watch Turtle Bridge is a real classic handheld game in the 80's and has a special value for me as it was my first Game & Watch and when I turned a huge fun of this electronic handheld games.

Nintendo Game Watch Collection Turtle Bridge


Date of Release: 1st February 1982
Model Nr: TL-28
Acronym: TurtLe
Rating: DC3V 0.0002W
Battery: Alkali-Manganese batteries LR43 (or SR43) x 2
Manufactured: Japan
Sold: Between 250,000-1,000,000 Worldwide
Nr. of players: 1
Lives: 3
Modes: Game A & Game B
Controls: Left and Right Button
Other Buttons: Game A, Game B, Time, Alarm & ACL


Your job is to bring parcels form one shore to the opposite. There are five turtles in the water between the two shores. You take one parcel, jump down on the first turtle and then on all the other turtles to reach the other shore. There you have give the parcel to another person. You have to go back to get a new parcel. Sometimes the turtles go down into the water to catch a fish, so you probably fall into the water and get a miss.

Game differences

In Game B fishes rise from the centre of the screen. The moving speed of fishes also increase with score.


Maximum score is 9,999 and when the score reaches 200 & 500 (1,200, 1,500, ...... to 9,500) points all misses are cancelled. If there are no misses, game goes into 'Chance Time' for 20 to 40 seconds when the turtles do not move and fish do not appear.

Cheats and tricks

Remember if you don't move your character off the left bank within 8 seconds, he slips into the lake. Also in Game A, if you stand on the centre turtle for more than 2 minutes, fish begin rising from the centre also. Don't forget that you can only get back onto the left bank once you have delivered the baggage.Number of fish increase with score. With each 100 points, they reduce in numbers, before increasing again. Here is your chance to take a small breather.


3 Points each time tourist hands over a piece of luggage. Extra points are scored each time tourist returns to the left bank. The faster you make the round trip the higher the score (Max 12 points, Min 2 points).


You get one miss, if you are on or jumping to a turtle that dives. Three misses (shown as turtles on the screen) and the game ends.

Other notices

If you hold in Game A or Game B key the highest previous score will be displayed. The highest score will disappear if the ACL switch is pressed or if the batteries are detached. If the unit is left as it is after game is over, time display will appear in about five minutes. A game is not interrupted even if TIME key or other game keys are depressed during game playing.

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